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Wednesday, June 1, 2011

WoW (Updating)






Working on a portrait of my friend's World of Warcraft character. This is a lot harder than I imagined considering I have low-polygon models with stretched, highly compressed textures as reference. Still, it's a lot of fun seeing this come to fruition. I may do more (provided I finish this, first).

Update: Rendered some more stuff. I don't think I'll ever feel like this is finished.

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