Thursday, June 30, 2011
Wednesday, June 22, 2011
Thursday, June 9, 2011
Wednesday, June 1, 2011
Working on a portrait of my friend's World of Warcraft character. This is a lot harder than I imagined considering I have low-polygon models with stretched, highly compressed textures as reference. Still, it's a lot of fun seeing this come to fruition. I may do more (provided I finish this, first).
Update: Rendered some more stuff. I don't think I'll ever feel like this is finished.
Posted by James Zapata at 4:54 AM